[vc_row][vc_column][vc_column_text css=””] [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”12458″ img_size=”full” css=””][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=””] Use Classifications Classifications attribute path Use Groups Groups attribute path – Path to attribute that provides the Group value. IFC Groups can be used to “group” objects together. For example, individual objects such as a road Sign + Post + Footing can be added to a single […]
Articles Tagged: BIM
Trimesh BIM Objects Create Trench from WNE
[vc_row][vc_column][vc_column_text css=””] This page covers the creation of DE (BIM) solid objects utilising your “Water Network” (WNE) for Trenching quantities. Some example Trench profiles have been supplied with the installation of 12d Model Software and the video below provides some guidance for further modification or enhancements to these examples for your project. You might also […]
Visualisation Quick Timeline
[vc_row][vc_column][vc_column_text] Quick Timelines is a simple tool to easily create a timeline along a selected drive string. The user may choose options such as a fixed or floating camera and the addition of vehicles.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]BIM => Visualisation => Timelines => Quick timeline[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”11068″ img_size=”full”][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=””] Selections Floating Camera If ticked, the camera will follow the […]
Play and Record Timeline
[vc_row][vc_column][vc_column_text css=””] BIM => Visualisation => Timelines => Play => Play[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_single_image image=”11830″ img_size=”full” css=””][/vc_column][/vc_row][vc_row][vc_column][vc_column_text css=””] Timeline Timeline Select the timeline file to play/record. Start time Time (in seconds) to start playback. Time multiplier (optional) Increase/Decrease speed of the timeline playback. Setting this to 2 would run the timeline at 2x, meaning a 60 second […]
Chainage Timeline
[vc_row][vc_column][vc_column_text] Chainage Timeline The Chainage Timeline follows a string or path by querying another string that defines what chainage (Y-Value) the object should be at for any given time (X-Value). It is easiest to think of a Chainage Timeline as a graph that plots X=Time v’s Y=Chainage. Chainage timelines are useful for making objects start/stop, […]
BIM and IFC Reference
[vc_row][vc_column][vc_column_text] So you’ve been asked to provide an IFC file, and not sure how to organise your data in 12d Model prior to exporting. Here is a quick reference guide for all the humps, bumps, and hurdles we’ve come across for getting your data out to the wonderful world of BIM.[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]Before proceeding, there’s one […]
Road Signs
[vc_row][vc_column][vc_column_text] Creating Road Signs, Posts and Footings. A 12d Model workflow for the creation of Road Signs, posts and footings has been added for TfNSW clients. Over 2000 signs with individual attributes have been added to the Full DE Version of the TfNSW Customisation, click on the link below for further information and videos on […]
MetaConnex
[vc_row][vc_column][vc_column_text] Introduced in 12d Model 15, MetaConnex is a suite of tools for creating, editing and manipulating attributes. When used alongside other 12d options like mapfiles and the attribute manipulator, MetaConnex’s power lies in not just helping to meet your projects BIM and Digital Engineering requirements, but ensures that required attributes on your data exist […]
Create 3d Text
[vc_row][vc_column][vc_column_text] With BIM now ensconced in your digital engineering life, there’s a need to export text as part of the 3d Federated LOL Twins Model. However, unlike 12d Model, other software can tell you what a chair manufacture had for lunch, but they don’t know what to do with objects that have a ‘null’ z-value. […]
Replace colour by colour
[vc_row][vc_column][vc_column_text css=””] This post will show you how you can change the colour of Trimesh Faces in a short 3 minute video found at the bottom of this post. From the menu, Use: BIM > Trimesh > Edit > Colour >Replace colour by colour[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_separator border_width=”5″][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]The example I show below is to change Trimesh Face colours […]